Публікація: The use of procedural modelling in the creation of 3D objects
| dc.contributor.author | Dzenis, Y. | |
| dc.contributor.author | Vovk, O. | |
| dc.date.accessioned | 2026-05-06T13:08:45Z | |
| dc.date.issued | 2026 | |
| dc.description.abstract | Conventional methods of manually modelling complex 3D objects are time-consuming and resource-intensive. Automated approaches, particularly procedural modelling, enable geometry to be generated using algorithms and formal rules. This method is effective for creating large, detailed scenes with repetitive or hierarchical structures, such as buildings, vegetation or ur-ban environments. | |
| dc.identifier.citation | Dzenis Y. The use of procedural modelling in the creation of 3D objects / Y. Dzenis, O. Vovk // Memorias de SYNTOPIA 2026. – México: Universidad de Guanajuato, 2026 – P. 34-36. | |
| dc.identifier.uri | https://openarchive.nure.ua/handle/document/34425 | |
| dc.language.iso | en_US | |
| dc.subject | 3D objects | |
| dc.subject | procedural modelling | |
| dc.title | The use of procedural modelling in the creation of 3D objects | |
| dc.type | Conference proceedings | |
| dspace.entity.type | Publication |
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