Обершев, В. О.2024-08-222024-08-222024Обершев В. О. Розробка гри на ігровому рушії Unreal Engine 5 за допомогою плагіну Gameplay Ability System / В. О. Обершев ; наук. керівн. к. т. н., ст. викл. М. В. Яцик // Радіоелектроніка та молодь у ХХІ столітті : матеріали 28-го Міжнар. молодіж. форуму, 16-18 квітня 2024 р. – Харків : ХНУРЕ, 2024. – Т. 4. – С. 142–143. – DOI : https://doi.org/10.30837/IYF.PDICIMT.2024.142.https://openarchive.nure.ua/handle/document/27945In the modern game engine market, Unreal Engine 5, created by Epic Games, is known as one of the best. It allows developers to create graphically stunning games while maintaining high performance. The new version of Unreal Engine 5 features Nanite, Lumen, World Partition, and Niagara, allowing developers to create realistic game worlds with large amounts of geometry and realistic lighting. The Marketplace allows developers to buy or sell resources for their projects. One of the popular plugins for Unreal Engine 5, Gameplay Ability System, allows developers to create complex game abilities and mechanics, providing fast and effective implementation. The "Dungeon crawl" genre, which focuses on exploration, combat, resource gathering, and character progression in underground labyrinths, has been chosen. Developing a game in the "Dungeon crawl" genre using Unreal Engine 5 and Gameplay Ability System is an innovative idea.ukрозробка гриплагін Gameplay Ability SystemРозробка гри на ігровому рушії Unreal Engine 5 за допомогою плагіну Gameplay Ability SystemThesishttps://doi.org/10.30837/IYF.PDICIMT.2024.142